Changes between Initial Version and Version 1 of Ticket #168
- Timestamp:
- 08/18/13 11:17:09 (11 years ago)
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Ticket #168
- Property status changed from new to closed
- Property resolution changed from to fixed
- Property milestone changed from to 4.4.0
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Ticket #168 – description
initial v1 1 Render target switch requires GPUs to restore data from memory. EXT_discard_framebuffer in OpenGL /ES and DiscardFrameBufferin D3D11.1 speed up this process, especially on tile-based hardware.1 Render target switch requires GPUs to restore data from memory. EXT_discard_framebuffer in OpenGL ES and DiscardView in D3D11.1 speed up this process, especially on tile-based hardware.