Custom Query (28 matches)
Resolution: fixed (28 matches)
Ticket | Summary | Owner | Type | Priority | Component | Version |
---|---|---|---|---|---|---|
#127 | High quality terrain | gongminmin | task | major | Core-Rendering system | 4.2.0 |
#136 | Screen Space Subsurface Scattering | gongminmin | enhancement | major | Core-Rendering system | 4.2.0 |
#137 | OpenGL ES 3.0 support | gongminmin | enhancement | major | Plugins | 4.2.0 |
#141 | Tile-based Deferred Rendering | gongminmin | task | major | Core-Rendering system | |
#142 | Multi-resolution Layer | gongminmin | enhancement | major | Core-Rendering system | |
#149 | High quality post process resizer | gongminmin | task | major | Build | 4.3.0 |
#151 | Output log to file | gongminmin | enhancement | major | Kfl | 4.2.0 |
#153 | Use MSBuild if possible | gongminmin | enhancement | major | Build | |
#154 | Generate ocean waves on the fly | gongminmin | enhancement | major | Samples | 4.3.0 |
#155 | Build external libraries by cmake. | gongminmin | task | major | Build | 4.3.0 |
#156 | Object update in a separated thread | gongminmin | enhancement | major | Core-Scene manager | 4.3.0 |
#158 | Skip small objects when possible | gongminmin | task | major | Core-Rendering system | 4.3.0 |
#159 | MsgInput's missing entries on XP | gongminmin | defect | major | Plugins | 4.3.0 |
#160 | Rework on ParticleSystem | gongminmin | task | major | Core-Rendering system | 4.3.0 |
#163 | Per-technique macros | gongminmin | enhancement | major | Core-Rendering system | 4.3.0 |
#164 | Switch to ESM | gongminmin | task | major | Core-Rendering system | 4.3.0 |
#166 | Wrongly transparent pixels in BC1 encoder | gongminmin | defect | major | Core-Rendering system | 4.3.0 |
#168 | Utilize discard framebuffer to speed up render target switch | gongminmin | enhancement | major | Core-Rendering system | 4.3.0 |
#174 | Select mode for renderable | gongminmin | task | major | Core-Rendering system | 4.3.0 |
#175 | Crash when open the DetailedSurface.jdt with JudaTexViewer | gongminmin | defect | major | Samples | 4.3.0 |
#178 | No particles in ParticleEditor | gongminmin | defect | major | Samples | |
#180 | ShadowCubeMap sample crashes in D3D10 mode | gongminmin | defect | major | Samples | |
#181 | Ocean sample crashes in OpenGL | gongminmin | defect | major | Samples | |
#182 | Procedual terrain's first frame is wrong | gongminmin | defect | major | Samples | |
#183 | independent_blend_enable in blend state is not handle by OpenGL/OpenGLES | gongminmin | defect | major | Plugins | |
#184 | Limite rendering plugin based on platform | gongminmin | enhancement | major | Core | 4.3.0 |
#187 | Improve the ocean wave generator | gongminmin | enhancement | major | Samples | 4.3.0 |
#150 | Ability to adjust the tile size in cache in Juda texture | gongminmin | enhancement | minor | Core-Rendering system | 4.2.0 |
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