Custom Query (17 matches)
Resolution: fixed (17 matches)
Ticket | Summary | Owner | Type | Priority | Version | Reporter |
---|---|---|---|---|---|---|
#21 | Volumetric light | gongminmin | task | major | gongminmin | |
#37 | Bokeh filter | gongminmin | task | major | 4.0.0 | gongminmin |
#86 | Decals rendering | gongminmin | task | major | gongminmin | |
#98 | Camera path | gongminmin | task | major | 4.0.0 | gongminmin |
#101 | Screen freeze when moving out of the scene | gongminmin | defect | major | 4.1.0 | gongminmin |
#103 | Add forward stage to deferred framework | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#104 | Dual SSR | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#105 | Integrate TAA into deferred framework | gongminmin | task | major | 4.1.0 | gongminmin |
#106 | Multiple viewport in deferred framework | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#109 | Represent tangent frame by quaternion | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#110 | Explicit unordered access view | gongminmin | task | major | 4.1.0 | gongminmin |
#111 | Improved juda texture | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#113 | Enhance post process to support compute shader better | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#116 | Always generate fat G-Buffer | gongminmin | enhancement | major | 4.1.0 | gongminmin |
#119 | Vertex compression | gongminmin | task | major | 4.1.0 | gongminmin |
#60 | A better DoF | gongminmin | task | minor | 4.0.0 | gongminmin |
#75 | GPU Sort | gongminmin | task | minor | gongminmin |
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