Ticket #111 (closed enhancement: fixed)

Opened 12 years ago

Last modified 12 years ago

Improved juda texture

Reported by: gongminmin Owned by: gongminmin
Priority: major Milestone: 4.2.0
Component: Core-Rendering system Version: 4.1.0
Keywords: Cc:

Description (last modified by gongminmin) (diff)

1. Store original texture name and addressing mode inside .jdt.
2. No redundant blocks. Solve addressing mode in runtime.
3. Runtime cache is fixed at 1024 pages.
4. Separate channels before LZMA.

Change History

Changed 12 years ago by gongminmin

  • status changed from new to accepted

1) and part of 2) is done in changeset 5f69422b40d9131e511a6e270ecdcbb492b9d12a

Changed 12 years ago by gongminmin

  • description modified (diff)

Changed 12 years ago by gongminmin

2) is done in changeset 7c2edcffc86ea224cad23ed36df1bafb0b6529bf.

Changed 12 years ago by gongminmin

  • status changed from accepted to closed
  • resolution set to fixed

3) is not necessary and cause problems at border for now. So deferred to the future.
In experiment, separate channels method doesn't benefit the compression ratio. So won't fix for 4).

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