This is the regression testing results on KlayGE's development version.
Windows desktop
Device |
NV Geforce GTX960 |
NV Geforce GTX960 |
NV Geforce GTX960 |
NV Geforce GTX960 |
NV Geforce GTX960 |
ANGLE on NV Geforce GTX960
|
Plugin |
D3D12 (FL 12_1) |
D3D12 (FL 12_0) |
D3D11 (FL 11_1) |
D3D11 (FL 11_0) |
OpenGL (4.6) |
OpenGLES (3.1)
|
Last test |
2018/6/23 |
2018/6/23 |
2018/6/23 |
2018/6/23 |
2018/6/23 |
2018/6/23
|
AreaLighting |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
AtmosphericScattering |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
CascadedShadowMap |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
CausticsMap |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
DeepGBuffers |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
DeferredRendering |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
DetailedSurface |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
EnvLighting |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Foliage |
Yes |
Yes |
Yes |
Yes |
Yes |
No foliage
|
GlobalIllumination |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
GPUParticleSystem |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
JudaTexViewer |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Metalness |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
MotionBlurDoF |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Ocean |
Yes |
Yes |
Yes |
Yes |
Yes |
No water
|
OrderIndependentTransparency |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
ParticleEditor |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
PostProcessing |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
ProceduralTex |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Reflection |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
ScenePlayer |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
ShadowCubemap |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Sound |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
SSSSS |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
SubSurface |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Text |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
VideoTexture |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes
|
Windows store
Device |
NV Geforce GTX960
|
Plugin |
D3D11 (FL 11_1)
|
Last test |
2017/12/27
|
AreaLighting |
Yes
|
AtmosphericScattering |
Yes
|
CascadedShadowMap |
Yes
|
CausticsMap |
Yes
|
DeepGBuffers |
Yes
|
DeferredRendering |
Yes
|
DetailedSurface |
Yes
|
EnvLighting |
Yes
|
Foliage |
Yes
|
GlobalIllumination |
Yes
|
GPUParticleSystem |
Yes
|
JudaTexViewer |
Yes
|
Metalness |
Yes
|
MotionBlurDoF |
Yes
|
Ocean |
Yes
|
OrderIndependentTransparency |
Yes
|
ParticleEditor |
Yes
|
PostProcessing |
Yes
|
ProceduralTex |
Yes
|
Reflection |
Yes
|
ScenePlayer |
Yes
|
ShadowCubemap |
Yes
|
Sound |
Yes
|
SSSSS |
Yes
|
SubSurface |
Yes
|
Text |
Yes
|
VideoTexture |
Yes (No DShow)
|
macOS
Device |
Intel Iris
|
Plugin |
OpenGL (4.1)
|
Last test |
2016/12/20
|
AreaLighting |
Yes
|
AtmosphericScattering |
Yes
|
CascadedShadowMap |
Yes
|
CausticsMap |
Yes
|
DeepGBuffers |
N/A
|
DeferredRendering |
Yes
|
DetailedSurface |
Yes
|
EnvLighting |
Yes
|
Foliage |
No foliage
|
GlobalIllumination |
Yes
|
GPUParticleSystem |
Yes
|
JudaTexViewer |
Yes
|
Metalness |
Yes
|
MotionBlurDoF |
Yes
|
Ocean |
Yes
|
OrderIndependentTransparency |
Yes
|
ParticleEditor |
Yes
|
PostProcessing |
Yes
|
ProceduralTex |
Yes
|
Reflection |
Yes
|
ScenePlayer |
Yes
|
ShadowCubemap |
Yes
|
Sound |
Yes
|
SSSSS |
Yes
|
SubSurface |
Yes
|
Text |
Yes
|
VideoTexture |
Yes (No DShow)
|
Android
Device |
Google emulator 5.1
|
Plugin |
OpenGLES (2.0)
|
Last test |
2016/12/23
|
AreaLighting |
N/A
|
AtmosphericScattering |
Yes
|
CascadedShadowMap |
N/A
|
CausticsMap |
No SM3
|
DeepGBuffers |
N/A
|
DeferredRendering |
N/A
|
DetailedSurface |
Stop working
|
EnvLighting |
Yes
|
Foliage |
N/A
|
GlobalIllumination |
N/A
|
GPUParticleSystem |
No SM3
|
JudaTexViewer |
Stop working
|
Metalness |
Yes
|
MotionBlurDoF |
N/A (No python)
|
Ocean |
N/A
|
OrderIndependentTransparency |
Yes
|
ParticleEditor |
Yes
|
PostProcessing |
N/A
|
ProceduralTex |
Yes
|
Reflection |
N/A
|
ScenePlayer |
N/A
|
ShadowCubemap |
Yes
|
Sound |
N/A (No Audio)
|
SSSSS |
N/A
|
SubSurface |
Yes
|
Text |
Yes
|
VideoTexture |
Yes (No DShow)
|
iOS
Device |
Apple emulator |
iPad2
|
Plugin |
OpenGLES (3.0) |
OpenGLES (3.0)
|
Last test |
2015/1/18 |
2015/1/18
|
AreaLighting |
Dead |
Incomplete FBO
|
AtmosphericScattering |
Yes |
Yes
|
CascadedShadowMap |
Dead |
Incomplete FBO
|
CausticsMap |
Yes |
No GL_ARB_standard_derivatives
|
DeepGBuffers |
N/A
|
DeferredRendering |
Dead |
Out of memory
|
DetailedSurface |
FXMLJIT failed |
No GL_ARB_standard_derivatives
|
EnvLighting |
Yes |
Yes
|
Foliage |
|
|
GlobalIllumination |
Dead |
Incomplete FBO
|
GPUParticleSystem |
No particle |
No GL_ARB_standard_derivatives
|
JudaTexViewer |
Yes |
Yes
|
Metalness |
|
|
MotionBlurDoF |
No python |
No python
|
Ocean |
FXMLJIT failed |
No GL_ARB_standard_derivatives
|
OrderIndependentTransparency |
Yes |
Yes
|
ParticleEditor |
Yes |
No particle
|
PostProcessing |
Dead |
Incomplete FBO
|
ProceduralTex |
Yes |
Yes
|
Reflection |
Dead |
No GL_ARB_shader_texture_lod
|
ScenePlayer |
No python |
No python
|
ShadowCubemap |
Yes |
Yes
|
Sound |
|
|
SSSSS |
Black screen |
No MRT
|
SubSurface |
Dead |
Yes
|
Text |
Yes |
Yes
|
VideoTexture |
Yes (No Dshow) |
Yes (No Dshow)
|