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− | Welcome to [[KlayGE|Klay Game Engine]]'s wiki website. This wiki focus on building a knowledge base of [[KlayGE]]. To prevent spam editing, only users '''with accounts and confirmed e-mail addresses''' have the right to edit this wiki.
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− | [[KlayGE]] is an open source, cross-platform game engine with plugin-based architecture. The explicit goal of KlayGE is to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. KlayGE can cover platforms from the high-end to the low-end at most one year before it's release.
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− | == Introduction ==
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− | * [[Licensing]]
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− | * [[Download]]
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− | * [[Installation]]
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− | * [[Third-party Libraries and Tools]]
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− | * [[History]]
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− | * [[Directory Structure]]
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− | * [[Compilers Tested]]
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− | == Distinguishing techniques ==
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− | These are [[KlayGE]]'s original distinguishing techniques
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− | * [[Juda Texture]]
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− | * [[Font system]]
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− | * [[glloader]]
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− | * [[HDR compression]]
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− | == Samples ==
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− | [[KlayGE]] contains dozens of [[Samples|sample programs]] to show various kinds of features.
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− | == Future ==
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− | Any wish to [[KlayGE]]'s future? Just request it in [[Wishlist]].
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− | == Subprojects ==
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− | [[KlayGE]] has some independent subprojects. They can be used without including [[KlayGE]] itself.
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− | * [[glloader]]
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− | [[zh:首页]]
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