Difference between revisions of "Toolset"
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* Distance-based font generator, converts a vector font to the format that engine uses. | * Distance-based font generator, converts a vector font to the format that engine uses. | ||
* FXML2Shader tool, converts a FXML effect script to HLSL or Cg shader. | * FXML2Shader tool, converts a FXML effect script to HLSL or Cg shader. | ||
− | * [[Juda | + | * [[Juda texture/en|Juda texture]] packer, packing multiple textures into a single Juda Texture. |
* Color Grading texture generator. | * Color Grading texture generator. | ||
* Normals Fitting generator. | * Normals Fitting generator. | ||
+ | * Normal map to height map generator. | ||
[[zh:工具集]] | [[zh:工具集]] |
Latest revision as of 10:49, 13 May 2012
Tool chain for artist
Other tools
- Normal map generator, converts height map to normal map.
- Distance map generator, generates distance map from height map or 3D volume.
- OpenGL compatibility checking tool.
- HDR compressor, compresses both cubemap and 2D HDR textures.
- Normal map compressor, provides 2:1 or 4:1 compression ratio.
- Distance-based font generator, converts a vector font to the format that engine uses.
- FXML2Shader tool, converts a FXML effect script to HLSL or Cg shader.
- Juda texture packer, packing multiple textures into a single Juda Texture.
- Color Grading texture generator.
- Normals Fitting generator.
- Normal map to height map generator.