Difference between revisions of "Glloader's History"
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'''0.9.9''' | '''0.9.9''' | ||
Added automatic code generater | Added automatic code generater | ||
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[[zh:Glloader的发展历程]] | [[zh:Glloader的发展历程]] |
Latest revision as of 11:09, 30 April 2012
This item is about glloader's history. For KlayGE itself, see KlayGE's history
The main updates of each version of glloader are shown below:
4.0.0 (2011.12.18)
Port to Android Support new extensions
3.7.0 (2011.8.10)
Support OpenGL 4.2 and new extensions
3.6.0 (2010.8.15)
Support OpenGL 4.1 and new extensions
3.5.0 (2010.3.15)
Support OpenGL 3.3 & 4.0
3.1.0
Support OpenGL ES 1.0, 1.1, and 2.0
3.0.1 (2009.12.19)
Support OpenGL 3.1 & 3.2 Add glloader_num_features and glloader_get_feature_name
3.0.0 (2009.3.1)
New xml format. More powerful and better backward compatibility Support OpenGL 3.0
2.5.0 (2007.3.9)
Support OpenGL 2.1 and Geforce 8's new extensions No more vs2003 project files
2.4.0 (2006.5.20)
Support more extensions x64 is supported
2.3.0 (2005.7.23)
Support promote feature strings Add supports for codeblocks
2.2.0 (2005.7.2)
Switch to GPL.
2.1.0 (2005.6.2)
OpenGL 1.1 is changed to static link.
2.0.1 (2005.3.30)
Use functions to get the support infomation.
2.0.0 (2005.3.1)
All function's names are lower case.
1.5.0 (2005.2.14)
Support self init. GLLoader_Init is not required.
1.1.4 (2005.1.31)
Added some extensions
1.1.3 (2004.11.12)
Added some extensions
1.1.2 (2004.10.17)
Bug fixed
1.1.1 (2004.10.9)
Fixed bug in WGL
1.1.0 (2004.10.9)
Added the support of WGL and GLX
1.0.3 (2004.9.30)
Added some extensions Bug fixed
1.0.2 (2004.9.26)
Added the check to an extension which don't contain any function
1.0.1 (2004.9.24)
Only one header file and one source file is generated
1.0.0 (2004.9.24)
Initial release
0.9.99
Added OpenGL 2.0 support
0.9.9
Added automatic code generater