Difference between revisions of "Third-party libraries and tools"
From KlayGE
Gongminmin (Talk | contribs) m |
Gongminmin (Talk | contribs) |
||
(26 intermediate revisions by one user not shown) | |||
Line 1: | Line 1: | ||
− | [[KlayGE]]'s code depends on these following third-party libraries and tools. Since 3.12.0, the source code of these libraries are included in KlayGE. Users can run build_external.py to build and install them. Before running the building script, Python 2.7+ and [http://www.cmake.org/ CMake] | + | [[KlayGE]]'s code depends on these following third-party libraries and tools. Since 3.12.0, the source code of these libraries are included in KlayGE. Users can run build_external.py to build and install them. Before running the building script, [http://www.python.org/ Python] 2.7+ and [http://www.cmake.org/ CMake] 3.4+ must be installed. |
− | = | + | = List = |
− | + | Here is a full list of libraries under External folder in 4.15. | |
− | + | ||
− | + | ||
− | = | + | {| class="wikitable" |
− | + | |- | |
− | + | ! Name !! Version !! CMake Provided !! Need to Build !! Usage !! License | |
+ | |- | ||
+ | | [http://7-zip.org 7-zip] || {{No}}Forked git (Fixes for UWP and Android) || No || Yes || Runtime || LGPL/BSD-3-clause | ||
+ | |- | ||
+ | | [https://developer.android.com/ndk/downloads/index.html android_native_app_glue] || {{No}}Patched 16B || No || No || Runtime || Apache 2 | ||
+ | |- | ||
+ | | [https://github.com/assimp/assimp assimp] || git || Yes || Yes || Dev || BSD-3-Clause | ||
+ | |- | ||
+ | | [http://www.boost.org/ boost] || Slimmed 1.70.0 [[Used boost libraries|partly used]] || Yes, but not used || Yes || Runtime || Boost | ||
+ | |- | ||
+ | | [https://github.com/jarro2783/cxxopts cxxopts] || git || Yes || No || Dev || MIT | ||
+ | |- | ||
+ | | d3dcompiler || N/A || No || No || Dev || DirectX SDK EULA | ||
+ | |- | ||
+ | | [https://github.com/gongminmin/FreeImage FreeImage] || {{No}}Forked git (Fixes C++17, MinGW, and ARM) || No || Yes || Dev || GPL | ||
+ | |- | ||
+ | | [https://www.freetype.org/ freetype] || git || Yes || Yes || Dev || FreeType (BSD-style) | ||
+ | |- | ||
+ | | [https://github.com/google/googletest googletest] || git || Yes || Yes || Dev || BSD-3-Clause | ||
+ | |- | ||
+ | | [https://github.com/xiph/ogg libogg] || git || Yes || Yes || Runtime || BSD | ||
+ | |- | ||
+ | | [https://github.com/xiph/vorbis libvorbis] || git || Yes || Yes || Runtime || BSD | ||
+ | |- | ||
+ | | [https://github.com/memononen/nanosvg nanosvg] || git || No || No || Dev || Zlib | ||
+ | |- | ||
+ | | [https://github.com/kcat/openal-soft openal-soft] || git || Yes || Yes || Runtime || LGPL | ||
+ | |- | ||
+ | | [https://github.com/python/cpython Python] || {{No}}Forked git (Fixes for UWP and MinGW) || No || Yes || Runtime || Python Software Foundation (BSD-style) | ||
+ | |- | ||
+ | | [https://github.com/python-cmake-buildsystem/python-cmake-buildsystem python-cmake-buildsystem] || {{No}}Forked git (Fixes for Android, iOS, Python 3.7, and MinGW) || Yes || Yes || Dev || Apache 2 | ||
+ | |- | ||
+ | | [https://github.com/Tencent/rapidjson rapidjson] || git || Yes || No || Runtime || MIT | ||
+ | |- | ||
+ | | [https://github.com/valnoel/rapidxml rapidxml] || git || No || No || Runtime || MIT | ||
+ | |- | ||
+ | | [https://github.com/gongminmin/UniversalDXSDK UniversalDXSDK] || git || No || No || Dev || MIT | ||
+ | |- | ||
+ | | [https://github.com/xceedsoftware/wpftoolkit wpftoolkit] || {{No}}Forked git (Change the output directories) || No || Yes || Dev || Ms-PL | ||
+ | |- | ||
+ | | [https://github.com/madler/zlib zlib] || git || Yes || Yes || Runtime || Zlib | ||
+ | |} | ||
− | + | Other than these libraries, you may need to install an OpenGL ES SDK to build glloader_es and OpenGLES rendering system. [http://code.google.com/p/angleproject/ Google ANGLE] is a good choice. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
[[zh:第三方库和工具]] | [[zh:第三方库和工具]] | ||
[[ru:Сторонние библиотеки и инструменты]] | [[ru:Сторонние библиотеки и инструменты]] |
Latest revision as of 01:27, 26 July 2019
KlayGE's code depends on these following third-party libraries and tools. Since 3.12.0, the source code of these libraries are included in KlayGE. Users can run build_external.py to build and install them. Before running the building script, Python 2.7+ and CMake 3.4+ must be installed.
List
Here is a full list of libraries under External folder in 4.15.
Name | Version | CMake Provided | Need to Build | Usage | License |
---|---|---|---|---|---|
7-zip | Forked git (Fixes for UWP and Android) | No | Yes | Runtime | LGPL/BSD-3-clause |
android_native_app_glue | Patched 16B | No | No | Runtime | Apache 2 |
assimp | git | Yes | Yes | Dev | BSD-3-Clause |
boost | Slimmed 1.70.0 partly used | Yes, but not used | Yes | Runtime | Boost |
cxxopts | git | Yes | No | Dev | MIT |
d3dcompiler | N/A | No | No | Dev | DirectX SDK EULA |
FreeImage | Forked git (Fixes C++17, MinGW, and ARM) | No | Yes | Dev | GPL |
freetype | git | Yes | Yes | Dev | FreeType (BSD-style) |
googletest | git | Yes | Yes | Dev | BSD-3-Clause |
libogg | git | Yes | Yes | Runtime | BSD |
libvorbis | git | Yes | Yes | Runtime | BSD |
nanosvg | git | No | No | Dev | Zlib |
openal-soft | git | Yes | Yes | Runtime | LGPL |
Python | Forked git (Fixes for UWP and MinGW) | No | Yes | Runtime | Python Software Foundation (BSD-style) |
python-cmake-buildsystem | Forked git (Fixes for Android, iOS, Python 3.7, and MinGW) | Yes | Yes | Dev | Apache 2 |
rapidjson | git | Yes | No | Runtime | MIT |
rapidxml | git | No | No | Runtime | MIT |
UniversalDXSDK | git | No | No | Dev | MIT |
wpftoolkit | Forked git (Change the output directories) | No | Yes | Dev | Ms-PL |
zlib | git | Yes | Yes | Runtime | Zlib |
Other than these libraries, you may need to install an OpenGL ES SDK to build glloader_es and OpenGLES rendering system. Google ANGLE is a good choice.