Difference between revisions of "Regression testing"
From KlayGE
Gongminmin (Talk | contribs) |
Gongminmin (Talk | contribs) |
||
(One intermediate revision by one user not shown) | |||
Line 9: | Line 9: | ||
! Plugin !! D3D12 (FL 12_1) !! D3D12 (FL 12_0) !! D3D11 (FL 11_1) !! D3D11 (FL 11_0) !! OpenGL (4.6) !! OpenGLES (3.1) | ! Plugin !! D3D12 (FL 12_1) !! D3D12 (FL 12_0) !! D3D11 (FL 11_1) !! D3D11 (FL 11_0) !! OpenGL (4.6) !! OpenGLES (3.1) | ||
|- | |- | ||
− | ! Last test !! | + | ! Last test !! 2018/12/27 !! 2018/12/27 !! 2018/12/27 !! 2018/12/27 !! 2018/12/27 !! 2018/12/27 |
|- | |- | ||
| AreaLighting || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | | AreaLighting || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | ||
Line 39: | Line 39: | ||
| MotionBlurDoF || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | | MotionBlurDoF || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | ||
|- | |- | ||
− | | Ocean || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{ | + | | Ocean || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{No}}No water |
|- | |- | ||
| OrderIndependentTransparency || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | | OrderIndependentTransparency || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | ||
Line 73: | Line 73: | ||
! Plugin !! D3D11 (FL 11_1) | ! Plugin !! D3D11 (FL 11_1) | ||
|- | |- | ||
− | ! Last test !! | + | ! Last test !! 2018/12/27 |
|- | |- | ||
| AreaLighting || {{Yes}}Yes | | AreaLighting || {{Yes}}Yes |
Latest revision as of 14:27, 27 December 2018
This is the regression testing results on KlayGE's development version.
Windows desktop
Device | NV Geforce GTX960 | NV Geforce GTX960 | NV Geforce GTX960 | NV Geforce GTX960 | NV Geforce GTX960 | ANGLE on NV Geforce GTX960 |
---|---|---|---|---|---|---|
Plugin | D3D12 (FL 12_1) | D3D12 (FL 12_0) | D3D11 (FL 11_1) | D3D11 (FL 11_0) | OpenGL (4.6) | OpenGLES (3.1) |
Last test | 2018/12/27 | 2018/12/27 | 2018/12/27 | 2018/12/27 | 2018/12/27 | 2018/12/27 |
AreaLighting | Yes | Yes | Yes | Yes | Yes | Yes |
AtmosphericScattering | Yes | Yes | Yes | Yes | Yes | Yes |
CascadedShadowMap | Yes | Yes | Yes | Yes | Yes | Yes |
CausticsMap | Yes | Yes | Yes | Yes | Yes | Yes |
DeepGBuffers | Yes | Yes | Yes | Yes | Yes | Yes |
DeferredRendering | Yes | Yes | Yes | Yes | Yes | Yes |
DetailedSurface | Yes | Yes | Yes | Yes | Yes | Yes |
EnvLighting | Yes | Yes | Yes | Yes | Yes | Yes |
Foliage | Yes | Yes | Yes | Yes | Yes | No foliage |
GlobalIllumination | Yes | Yes | Yes | Yes | Yes | Yes |
GPUParticleSystem | Yes | Yes | Yes | Yes | Yes | Yes |
JudaTexViewer | Yes | Yes | Yes | Yes | Yes | Yes |
Metalness | Yes | Yes | Yes | Yes | Yes | Yes |
MotionBlurDoF | Yes | Yes | Yes | Yes | Yes | Yes |
Ocean | Yes | Yes | Yes | Yes | Yes | No water |
OrderIndependentTransparency | Yes | Yes | Yes | Yes | Yes | Yes |
ParticleEditor | Yes | Yes | Yes | Yes | Yes | Yes |
PostProcessing | Yes | Yes | Yes | Yes | Yes | Yes |
ProceduralTex | Yes | Yes | Yes | Yes | Yes | Yes |
Reflection | Yes | Yes | Yes | Yes | Yes | Yes |
ScenePlayer | Yes | Yes | Yes | Yes | Yes | Yes |
ShadowCubemap | Yes | Yes | Yes | Yes | Yes | Yes |
Sound | Yes | Yes | Yes | Yes | Yes | Yes |
SSSSS | Yes | Yes | Yes | Yes | Yes | Yes |
SubSurface | Yes | Yes | Yes | Yes | Yes | Yes |
Text | Yes | Yes | Yes | Yes | Yes | Yes |
VideoTexture | Yes | Yes | Yes | Yes | Yes | Yes |
Windows store
Device | NV Geforce GTX960 |
---|---|
Plugin | D3D11 (FL 11_1) |
Last test | 2018/12/27 |
AreaLighting | Yes |
AtmosphericScattering | Yes |
CascadedShadowMap | Yes |
CausticsMap | Yes |
DeepGBuffers | Yes |
DeferredRendering | Yes |
DetailedSurface | Yes |
EnvLighting | Yes |
Foliage | Yes |
GlobalIllumination | Yes |
GPUParticleSystem | Yes |
JudaTexViewer | Yes |
Metalness | Yes |
MotionBlurDoF | Yes |
Ocean | Yes |
OrderIndependentTransparency | Yes |
ParticleEditor | Yes |
PostProcessing | Yes |
ProceduralTex | Yes |
Reflection | Yes |
ScenePlayer | Yes |
ShadowCubemap | Yes |
Sound | Yes |
SSSSS | Yes |
SubSurface | Yes |
Text | Yes |
VideoTexture | Yes (No DShow) |
macOS
Device | Intel Iris |
---|---|
Plugin | OpenGL (4.1) |
Last test | 2016/12/20 |
AreaLighting | Yes |
AtmosphericScattering | Yes |
CascadedShadowMap | Yes |
CausticsMap | Yes |
DeepGBuffers | N/A |
DeferredRendering | Yes |
DetailedSurface | Yes |
EnvLighting | Yes |
Foliage | No foliage |
GlobalIllumination | Yes |
GPUParticleSystem | Yes |
JudaTexViewer | Yes |
Metalness | Yes |
MotionBlurDoF | Yes |
Ocean | Yes |
OrderIndependentTransparency | Yes |
ParticleEditor | Yes |
PostProcessing | Yes |
ProceduralTex | Yes |
Reflection | Yes |
ScenePlayer | Yes |
ShadowCubemap | Yes |
Sound | Yes |
SSSSS | Yes |
SubSurface | Yes |
Text | Yes |
VideoTexture | Yes (No DShow) |
Android
Device | Google emulator 5.1 |
---|---|
Plugin | OpenGLES (2.0) |
Last test | 2016/12/23 |
AreaLighting | N/A |
AtmosphericScattering | Yes |
CascadedShadowMap | N/A |
CausticsMap | No SM3 |
DeepGBuffers | N/A |
DeferredRendering | N/A |
DetailedSurface | Stop working |
EnvLighting | Yes |
Foliage | N/A |
GlobalIllumination | N/A |
GPUParticleSystem | No SM3 |
JudaTexViewer | Stop working |
Metalness | Yes |
MotionBlurDoF | N/A (No python) |
Ocean | N/A |
OrderIndependentTransparency | Yes |
ParticleEditor | Yes |
PostProcessing | N/A |
ProceduralTex | Yes |
Reflection | N/A |
ScenePlayer | N/A |
ShadowCubemap | Yes |
Sound | N/A (No Audio) |
SSSSS | N/A |
SubSurface | Yes |
Text | Yes |
VideoTexture | Yes (No DShow) |
iOS
Device | Apple emulator | iPad2 |
---|---|---|
Plugin | OpenGLES (3.0) | OpenGLES (3.0) |
Last test | 2015/1/18 | 2015/1/18 |
AreaLighting | Dead | Incomplete FBO |
AtmosphericScattering | Yes | Yes |
CascadedShadowMap | Dead | Incomplete FBO |
CausticsMap | Yes | No GL_ARB_standard_derivatives |
DeepGBuffers | N/A | |
DeferredRendering | Dead | Out of memory |
DetailedSurface | FXMLJIT failed | No GL_ARB_standard_derivatives |
EnvLighting | Yes | Yes |
Foliage | ||
GlobalIllumination | Dead | Incomplete FBO |
GPUParticleSystem | No particle | No GL_ARB_standard_derivatives |
JudaTexViewer | Yes | Yes |
Metalness | ||
MotionBlurDoF | No python | No python |
Ocean | FXMLJIT failed | No GL_ARB_standard_derivatives |
OrderIndependentTransparency | Yes | Yes |
ParticleEditor | Yes | No particle |
PostProcessing | Dead | Incomplete FBO |
ProceduralTex | Yes | Yes |
Reflection | Dead | No GL_ARB_shader_texture_lod |
ScenePlayer | No python | No python |
ShadowCubemap | Yes | Yes |
Sound | ||
SSSSS | Black screen | No MRT |
SubSurface | Dead | Yes |
Text | Yes | Yes |
VideoTexture | Yes (No Dshow) | Yes (No Dshow) |