Difference between revisions of "平台"
From KlayGE
Gongminmin (Talk | contribs) |
Gongminmin (Talk | contribs) |
||
(2 intermediate revisions by one user not shown) | |||
Line 15: | Line 15: | ||
! 架构 !! Core !! Rendering !! Audio !! Audio format !! Input !! Scene Management !! Script !! Show | ! 架构 !! Core !! Rendering !! Audio !! Audio format !! Input !! Scene Management !! Script !! Show | ||
|- | |- | ||
− | | x64 || {{Yes}}是 || {{Yes}}D3D11/OpenGL/OpenGLES || {{Yes}}DSound/OpenAL || {{Yes}}OggVorbis || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{Yes}}DShow | + | | x64 || {{Yes}}是 || {{Yes}}D3D12/D3D11/OpenGL/OpenGLES || {{Yes}}DSound/OpenAL || {{Yes}}OggVorbis || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{Yes}}DShow |
|- | |- | ||
− | | x86 || {{Yes}}是 || {{Yes}}D3D11/OpenGL/OpenGLES || {{Yes}}DSound/OpenAL || {{Yes}}OggVorbis || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{Yes}}DShow | + | | x86 || {{Yes}}是 || {{Yes}}D3D12/D3D11/OpenGL/OpenGLES || {{Yes}}DSound/OpenAL || {{Yes}}OggVorbis || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{Yes}}DShow |
|} | |} | ||
− | === | + | === Windows商店 === |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! 架构 !! Core !! Rendering !! Audio !! Audio format !! Input !! Scene Management !! Script !! Show | ! 架构 !! Core !! Rendering !! Audio !! Audio format !! Input !! Scene Management !! Script !! Show | ||
|- | |- | ||
− | | arm || {{Yes}}是 || {{Yes}}D3D11 || {{No}}否 || {{No}}否 || {{Yes}}MsgInput || {{Yes}}Octree || {{No}}否 || {{No}}否 | + | | arm || {{Yes}}是 || {{Yes}}D3D12/D3D11 || {{No}}否 || {{No}}否 || {{Yes}}MsgInput || {{Yes}}Octree || {{No}}否 || {{No}}否 |
|- | |- | ||
− | | x64 || {{Yes}}是 || {{Yes}}D3D11 || {{No}}否 || {{No}}否 || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{No}}否 | + | | x64 || {{Yes}}是 || {{Yes}}D3D12/D3D11 || {{No}}否 || {{No}}否 || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{No}}否 |
|- | |- | ||
− | | x86 || {{Yes}}是 || {{Yes}} | + | | x86 || {{Yes}}是 || {{Yes}}D3D12/D3D11 || {{No}}否 || {{No}}否 || {{Yes}}MsgInput || {{Yes}}Octree || {{Yes}}Python || {{No}}否 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
Line 68: | Line 58: | ||
|} | |} | ||
− | === | + | === macOS === |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- |
Latest revision as of 00:54, 1 July 2017
开发平台
KlayGE可以在下列平台上没有任何限制地进行开发。
- Windows桌面
- MacOSX
- Linux
运行平台
KlayGE可以在下列平台上部署和执行。其中一些平台并不能支持所有功能。下面的表中会列出具体细节。
Windows桌面
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
x64 | 是 | D3D12/D3D11/OpenGL/OpenGLES | DSound/OpenAL | OggVorbis | MsgInput | Octree | Python | DShow |
x86 | 是 | D3D12/D3D11/OpenGL/OpenGLES | DSound/OpenAL | OggVorbis | MsgInput | Octree | Python | DShow |
Windows商店
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
arm | 是 | D3D12/D3D11 | 否 | 否 | MsgInput | Octree | 否 | 否 |
x64 | 是 | D3D12/D3D11 | 否 | 否 | MsgInput | Octree | Python | 否 |
x86 | 是 | D3D12/D3D11 | 否 | 否 | MsgInput | Octree | Python | 否 |
Android
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
armeabi | 是 | OpenGLES | 否 | OggVorbis | MsgInput | Octree | 否 | 否 |
armeabi-v7a | 是 | OpenGLES | 否 | OggVorbis | MsgInput | Octree | 否 | 否 |
arm64-v8a | 是 | OpenGLES | 否 | OggVorbis | MsgInput | Octree | 否 | 否 |
x86 | 是 | OpenGLES | 否 | OggVorbis | MsgInput | Octree | 否 | 否 |
x86_64 | 是 | OpenGLES | 否 | OggVorbis | MsgInput | Octree | 否 | 否 |
Linux
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
x86 | 是 | OpenGL | OpenAL | OggVorbis | 否 | Octree | Python | 否 |
x86-64 | 是 | OpenGL | OpenAL | OggVorbis | 否 | Octree | Python | 否 |
macOS
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
x86-64 | 是 | OpenGL | OpenAL | OggVorbis | MsgInput | Octree | Python | 否 |
iOS
架构 | Core | Rendering | Audio | Audio format | Input | Scene Management | Script | Show |
---|---|---|---|---|---|---|---|---|
x86 | 是 | OpenGL | OpenAL | OggVorbis | MsgInput | Octree | 否 | 否 |
arm | 是 | OpenGL | OpenAL | OggVorbis | MsgInput | Octree | 否 | 否 |