Difference between revisions of "OpenGLES插件对不同驱动的特殊处理"
From KlayGE
Gongminmin (Talk | contribs) |
Gongminmin (Talk | contribs) |
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* 不把index buffer放入VAO | * 不把index buffer放入VAO | ||
+ | * 关闭GL_KHR_debug | ||
=== ARM Mali === | === ARM Mali === |
Revision as of 14:03, 12 July 2015
和OpenGL插件一样,OpenGLES插件也必须对不同驱动做一些特殊处理。
Contents
列表
NVIDIA Tegra
- 启用OES_texture_half_float
- 设置GL_TEXTURE_MAX_LEVEL
Imagination PowerVR
- 不把index buffer放入VAO
- 关闭GL_KHR_debug
ARM Mali
- 不把index buffer放入VAO
Qualcomm Adreno
- 不把index buffer放入VAO
Google Android Emulator
无
Google ANGLE
- 关闭UBO