Ticket #95 (closed task: fixed)

Opened 13 years ago

Last modified 12 years ago

Large scale shadow map

Reported by: gongminmin Owned by: gongminmin
Priority: minor Milestone: 4.3.0
Component: Core-Rendering system Version:
Keywords: Cc:

Description (last modified by gongminmin) (diff)

A solution like parallel split shadow map or sample distribution shadow map for large scale scene.

Change History

Changed 12 years ago by gongminmin

  • milestone set to 4.3.0

Changed 12 years ago by gongminmin

  • priority changed from major to minor

Changed 12 years ago by gongminmin

  • status changed from new to accepted

Add PSSM construction in changeset f1db132728934b2fd923ba671e0121a271c6cc36.

Changed 12 years ago by gongminmin

  • description modified (diff)

Complete PSSM in changeset ef553e52089c2fdba43a48fc38caf8f6e1955f4e.

Changed 12 years ago by gongminmin

Changed 12 years ago by gongminmin

  • status changed from accepted to closed
  • resolution set to fixed

Add PS-based SDSM in changeset 62f25ff82f519e7ff780b48b030a7b477b7bd5c0.

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