Ticket #270 (closed task: fixed)
Refactor on shader compiling workflow
Reported by: | gongminmin | Owned by: | gongminmin |
---|---|---|---|
Priority: | major | Milestone: | 4.8.0 |
Component: | Core-Rendering system | Version: | 4.6.0 |
Keywords: | Cc: |
Description
Now shaders in all render plugins go through d3dcompiler. Refactor to abstract this to the front of the pipeline, reducing duplicate code.
Change History
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