id summary reporter owner description type status priority milestone component version resolution keywords cc 224 Sharing constant buffers between shader stages. gongminmin gongminmin "To reduce memory consumption and speed up cbuffers updating, sharing cbuffers in a shader object is necessary. Currently only D3D11 plugin has cbuffer support. So working on it only. It's the first step of ticket #222." enhancement closed major 4.5.0 Plugins 4.4.0 fixed