id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
122	Generate shadows before lighting in deferred rending	gongminmin	gongminmin	Refactor deferred rendering framework. Move the shadow generation (including RSM generation) in between G-Buffers and lighting. This will limit the number of shadowing light into 4, texture projection light into 1.	task	closed	major	4.3.0	Core-Rendering system	4.2.0	fixed		
