__color__	__group__	ticket	summary	component	version	type	owner	status	created	_changetime	_description	reporter
3	Milestone 	19	Speed up deferred rendering	Core-Rendering system		enhancement	gongminmin	new	2011-06-07T11:06:31-0400	2016-06-23T01:27:54-0400	"Experiments:
1. Cluster-based
2. Multi-resolution
3. Inferred lighting for transparent objects"	gongminmin
3	Milestone 	102	Add scale to skeleton	Core-Rendering system	4.1.0	enhancement	gongminmin	new	2012-07-15T02:10:02-0400	2012-09-19T10:55:35-0400	Add non-uniform scaling support to skeleton export and rendering.	gongminmin
3	Milestone 	191	Refactor juda texture's interface.	Core-Rendering system	4.4.0	enhancement	gongminmin	new	2014-01-06T08:19:10-0500	2016-06-23T01:39:19-0400	Refactor the interface to match the D3D 11.2 tiled resource and OpenGL's sparse texture.	gongminmin
3	Milestone 	272	Checking exception safety	Build	4.6.0	enhancement	gongminmin	new	2015-03-29T18:25:12-0400	2016-06-23T01:44:14-0400	Make sure the code has exception safety. If one exception is restore-able, make it so.	gongminmin
3	Milestone 	294	Use unique_ptr to improve performance.	Engineering	4.7.0	enhancement	gongminmin	accepted	2015-07-09T01:42:09-0400	2016-06-23T01:48:11-0400	Sometimes it's not necessary to use shared_ptr. Switch to unique_ptr when possible.	gongminmin
3	Milestone 	306	Async multi-engine running	Core-Rendering system	4.7.0	enhancement	gongminmin	new	2015-10-21T01:21:34-0400	2016-06-23T01:58:47-0400	Separate the rendering engine into 3 parallel engines, render/compute/copy.	gongminmin
3	Milestone 	30	Following the coding style guide	Core-Kernel	4.0.0	task	gongminmin	new	2011-07-11T03:34:19-0400	2016-06-23T01:28:18-0400	Make sure all code are following the coding style guide: http://www.klayge.org/wiki/index.php/C%2B%2B_style_guide	gongminmin
3	Milestone 	33	HTML5 UI	Core-UI system		task	gongminmin	new	2011-07-17T00:15:38-0400	2016-06-23T01:29:46-0400	Use Webkit's HTML5 engine to present UI. Including HTML, CSS, JS.	gongminmin
3	Milestone 	107	Cone tracing	Core-Rendering system		task	gongminmin	new	2012-08-20T10:39:26-0400	2016-06-23T01:36:21-0400	Implement sparse voxel octree and cone tracing for next generation rendering engine.	gongminmin
3	Milestone 	177	KlayGE on web	Core-AppLayer		task	gongminmin	new	2013-12-02T02:34:50-0500	2016-06-23T01:38:00-0400	"Port KlayGE to web. using:
1、webgl
2、NaCL
3、others"	swq0553@…
3	Milestone 	245	Doxygen reference documents	Build	4.5.0	task	gongminmin	new	2014-08-20T21:03:53-0400	2016-06-23T01:41:45-0400	Add Doxygen tags to all files, and use cmake to generate reference documents.	gongminmin
3	Milestone 	255	Compute shader in OpenGL	Plugins	4.6.0	task	gongminmin	new	2014-12-28T17:20:52-0500	2016-06-23T01:42:41-0400	Adding compute shader support into OpenGL/OpenGLES plugins.	gongminmin
3	Milestone 	256	OpenSL plugin	Plugins	4.6.0	task	gongminmin	new	2014-12-28T17:23:09-0500	2016-06-23T01:43:23-0400	Supports OpenSL on Android platform.	gongminmin
3	Milestone 	282	Hair rendering	Core-Rendering system	4.6.0	task	gongminmin	new	2015-05-29T02:04:17-0400	2016-06-23T01:46:42-0400	Implement [http://developer.amd.com/wordpress/media/2013/11/TressFX11_v2.0.zip AMD TressFX] or [https://developer.nvidia.com/hairworks NV Hairworks]	gongminmin
3	Milestone 	304	Multi-layer supports	Core-Rendering system	4.7.0	task	gongminmin	new	2015-10-16T23:54:45-0400	2016-06-23T01:58:09-0400	Some platforms may have multi-layer ability. Don't need to composite layers in engine on those platforms.	gongminmin
3	Milestone 	318	Vulkan supports	Plugins	4.8.0	task	gongminmin	new	2016-02-17T00:31:34-0500	2016-06-23T02:00:26-0400	Adds a plugin for supporting Vulkan.	gongminmin
4	Milestone 	6	Blender export plug-in	Exporters	4.8.0	task	gongminmin	new	2011-06-07T10:44:20-0400	2016-06-23T01:24:43-0400		gongminmin
4	Milestone 	36	Get rid of dshow plugin	Plugins	4.0.0	task	gongminmin	new	2011-07-18T05:33:16-0400	2016-06-23T01:31:04-0400	Use some open media library, such as ffmpeg, to replace the dshow plugin	gongminmin
4	Milestone 	40	Weather system	Core-Rendering system	4.8.0	task	gongminmin	new	2011-07-29T01:31:11-0400	2016-06-23T01:32:07-0400	Cloud, snow, rain, lightning	gongminmin
4	Milestone 	62	Support BSSRDF	Core-Rendering system		task	gongminmin	new	2011-11-04T02:24:36-0400	2016-06-23T01:33:01-0400	Add the Bidirectional Surface Scattering Reflectance Distribution Function (BSSRDF) support in rendering translucent materials.	caumiao@…
