Custom Query (14 matches)
Resolution: fixed (14 matches)
Ticket | Summary | Owner | Type | Priority | Component | Version |
---|---|---|---|---|---|---|
#24 | Phong Tessellation | gongminmin | task | major | Core-Rendering system | -- |
#25 | Resource loading framework | gongminmin | enhancement | major | Core-Kernel | -- |
#29 | Deferred Rendering Layer | gongminmin | task | major | Core-Rendering system | -- |
#32 | Implement Skinning with Dual Quaternions | gongminmin | task | major | Core-Rendering system | 3.12.0 |
#34 | Light volume in GI's virtual point light | gongminmin | enhancement | major | Samples | 3.12.0 |
#35 | Support render-to-texture-array | gongminmin | enhancement | major | Core-Rendering system | 3.12.0 |
#41 | Depth buffer is not updated in SetSubsplatStencil | gongminmin | defect | major | Samples | 3.12.0 |
#52 | Detailed surface | gongminmin | task | major | Samples | -- |
#53 | Color grading | gongminmin | task | major | Core-Rendering system | -- |
#55 | JudaTexViewer doesn't work in OpenGL | gongminmin | defect | major | Plugins | 3.12.0 |
#57 | Shadow cubemap doesn't work in OpenGL | gongminmin | defect | major | Samples | 3.12.0 |
#61 | Skinning data compression | gongminmin | enhancement | major | Core-Rendering system | -- |
#9 | Caustics | gongminmin | task | minor | Core-Rendering system | -- |
#16 | Android port | gongminmin | task | minor | Core-AppLayer |
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