via http://www.iguanademos.com/Jare/wp/?p=2583. Thanks 凃鸣 to forward me the link.
Another Game Developers Conference I miss, but I’ll try to track as many presentations as I can:
GlassBox, the new SimCity simulation engine
Good, Bad, Great Design by Raph Koster
The 5 Domains of Play by Jason VandenBerghe
Core Games, Real Numbers by Kongregate
Math for Game Programmers: Dual Numbers and Physics for Game Programmers: Collision Detection by Gino van den Bergen
The Dysfunctional Three-Way rant by Chris Hecker
Cutting the Pipe: Achieving Sub-Second Iteration Times by Niklas F ...