KlayGE 3.12.0在上半年的最后一天发布了!本版的亮点是支持实时全局光照。主要更新如下:
- 支持全局光照
- 包含第三方库及其编译脚本
- 增加了Maya导出插件
- 支持Dual Paraboloid Shadow Map
- 增加了多种模式的BC1-BC5纹理压缩函数
- 增加了cmake工程脚本
- 支持Filmic tonemapping
- 支持FXAA和Temporal AA
KlayGE 3.12.0的很多功能是由组员完成的。感谢吴彧文提供的GI,感谢王锐、朱晓阳、honyeung Lau提供的Maya插件,感谢张亚川提供的DPSM,感谢陈顺斌、郭鹏提供的FXAA和Temporal AA,感谢王锐提供的cmake工程脚本。更感谢大家这么多年来的支持和帮助!
从此处下载KlayGE 3.12.0。
KlayGE 3.12.0 released today! The highlight feature of this version is Real-time Global Illumination. The main updates are:
- Support global illumination
- Including third party libs and compiling script
- Add Maya exporter
- Support Dual Paraboloid Shadow Map
- Add BC1-BC5 texture compression functions
- Add cmake script
- Support filmic tonemapping
- Support FXAA and Temporal AA
Many features of KlayGE 3.12.0 is done by team members. Thanks atyuwen‘s GI. Thanks Ray, Xiaoyang, honyeung Lau‘s Maya exporter. Thanks windameister’s DPSM. Thanks Shunbin, Peng‘s FXAA and Temporal AA. Thanks Ray‘s cmake script.
Download KlayGE 3.12.0 here.
Comments