经过KlayGE团队半年的通力合作,今天KlayGE 4.1正式发布了!这个版本主要注重性能的提升和现有功能的改进,为次世代评测软件KlayMark的开发做好准备。KlayGE 4.1的主要更新如下:
- 完全使用cmake工程
- 字体读写成为独立的库
- 屏幕空间反射(由王清源完成)
- FFT镜头效果
- 性能无损的立体显示 (由王锐完成)
- 加速全局光照(由陈顺斌完成)
- 碰撞检测函数(由朱晓阳协助完成)
- 增强了对OpenGLES的兼容
- 支持大气散射效果
- 支持SSGI
- Effect的JIT系统
- 增加了新的工具
- 增加了教程
- 3DSMax导出插件增强
从此处下载KlayGE 4.1。
KlayGE 4.1仍然使用双协议:开放源代码的GPL和封闭的KlayGE Proprietary License(KPL)。详细情况请见Licensing。
With the collaboration of the team, KlayGE 4.1.0 released today! In this version, we’re focus on performance gain and features improvement, meanwhile preparing for the next generation benchmark software KlayMark. The main updates are:
- Switch to cmake
- Independent KFont library for font read/write
- Screen space reflection (by Parsifal Wang)
- FFT lens effects
- Stereo rendering without performance penalty (by Rui Wang)
- Faster GI (by Shunbin Chen)
- Collision detection utilities (assisted by Xiaoyang Zhu)
- Better OpenGLES compatibility
- Add atmospheric scattering
- Add SSGI
- A JIT for effect system
- Add new tools
- Add tutorials
- Enhanced 3DSMax exporter
You can download KlayGE 4.1 here.
KlayGE 4.1 is still using dual license: A open source license GPL and a proprietary one KlayGE Proprietary License (KPL). Details in Licensing.
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